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AI Insights · Timothy · April 2024

Top 5 Gacha Games on Android in Costa Rica - Q1 2024

Discover the performance of the top 5 Gacha games on the Android platform in Costa Rica during Q1 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Gacha Games on Android in Costa Rica - Q1 2024

In the first quarter of 2024, the top 5 Gacha games on the Android platform in Costa Rica showcased interesting trends in downloads, revenue, and active users. Here’s a detailed look at their performance, with data sourced from Sensor Tower.

eFootball™ 2024 by KONAMI saw a varied trend in its weekly revenue, which peaked at approximately $2.3K in the first week of January and gradually declined to about $1.5K by mid-February, before experiencing fluctuations and ending the quarter at around $1.8K. Weekly downloads showed a surge towards the end of the quarter, rising from 894 in the first week of January to 1K in mid-March. Active users remained relatively stable, averaging around 38K, with a notable increase to 40.3K in mid-March.

Genshin Impact from COGNOSPHERE PTE. LTD. experienced a peak in revenue of roughly $2.6K at the end of January, followed by a steady decline to around $759 by the end of March. Downloads also peaked at 988 in the last week of January before tapering off to approximately 556 by the end of the quarter. Active users showed a slight downward trend from 13.4K in early January to around 11.8K by the end of March.

8 Ball Pool by Miniclip.com maintained consistent revenue throughout the quarter, averaging around $1.1K with minor fluctuations. The game saw a high of 6K downloads in the second week of January, followed by a decline to about 2.7K in mid-March, before a slight rise to 3.4K by the end of March. Active users remained strong, with a peak of 59.4K in mid-January and a gradual decrease to around 48.4K by the end of the quarter.

Honkai: Star Rail, another title from COGNOSPHERE PTE. LTD., showed significant revenue growth, peaking at approximately $2.4K in the final week of March. Downloads were relatively stable, with a slight peak at 785 in the last week of March. The game’s active users increased steadily from 7.9K in the first week of January to 9.4K by the end of the quarter.

Black Clover M from Garena International II had a notable peak in revenue of about $1.6K in mid-February, followed by a decline to around $386 by the end of March. Downloads spiked at 674 in mid-January but dropped to around 113 by the end of the quarter. Active users fluctuated, peaking at 6.2K in mid-February and ending the quarter at approximately 4.5K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024